In this exercise you will build the brains of a vending machine. It will accept money, make change, maintain inventory, and dispense products. All the things that you might expect a vending machine to accomplish. Features are detailed below.
The vending machine will accept valid coins (nickels, dimes, and quarters) and reject invalid ones (pennies). Coin values:
When a valid coin is inserted the amount of the coin will be added to the current amount and the display will be updated. When there are no coins inserted, the machine displays INSERT COIN. Rejected coins are placed in the coin return.
There are three products: cola for $1.00, chips for $0.50, and candy for $0.65. When the respective button is pressed
and enough money has been inserted, the product is dispensed and the machine displays THANK YOU for 5 seconds.
After that, it will display INSERT COIN and the current amount will be set to $0.00. If there is not enough money
inserted then the machine displays PRICE and the price of the item for 5 seconds. After that the display will show
either INSERT COIN or the current amount entered, as appropriate.
When a product is selected that costs less than the amount of money in the machine, then the remaining amount is placed in the coin return.
When the return coins button is pressed, the money the customer has placed in the machine is returned and the display shows INSERT COIN.
When the item selected by the customer is out of stock, the machine displays SOLD OUT for 5 seconds. After that, it will display the amount of money remaining in the machine or INSERT COIN if there is no money in the machine.
When the machine is not able to give change for any of the items that it sells, it will display EXACT CHANGE ONLY instead of INSERT COIN.
This Kata is by Guy Royse and his version is available here